Created attachment 472401 [details] text-emphasis-emoji Open the following code in Safari and you'll see that the text-emphasis is only rendered to `U+2764` data:text/html;charset=UTF-8,<!doctype html> <style> .foo { font-size: 52px; border: solid 1px blue; text-emphasis-style: "❤️"; display: inline; } </style> <div class="foo">test emoji❤️</div> ❤️ This emoji actually contains two characters: `U+2764` `U+FE0F`
<rdar://problem/135133566>
This is not just emoji with variation selectors. Same issue with e.g. decomposed é, or regional indicators like 🇷🇺.
Created attachment 472406 [details] test case Same test as attachment.
Looks like drawEmphasisMarks is broken. using drawBidiText instead makes the bug go away (note that this is not a fix proposal) diff --git a/Source/WebCore/rendering/TextPainter.cpp b/Source/WebCore/rendering/TextPainter.cpp index 8a84ad92b70b..4be4f964b5b9 100644 --- a/Source/WebCore/rendering/TextPainter.cpp +++ b/Source/WebCore/rendering/TextPainter.cpp @@ -117,7 +117,7 @@ void TextPainter::paintTextOrEmphasisMarks(const FontCascade& font, const TextRu } if (!emphasisMark.isEmpty()) - m_context.drawEmphasisMarks(font, textRun, emphasisMark, textOrigin + FloatSize(0, emphasisMarkOffset), startOffset, endOffset); + m_context.drawBidiText(font, TextRun { emphasisMark.string() }, textOrigin + FloatSize(0, emphasisMarkOffset)); else if (startOffset || endOffset < textRun.length() || !m_glyphDisplayList) m_context.drawText(font, textRun, textOrigin, startOffset, endOffset); else {
Maybe we use the wrong font? Seeing this FIXME comment in getEmphasisMarkGlyphData does not give me too much confidence. // FIXME: This function may not work if the emphasis mark uses a complex script, but none of the // standard emphasis marks do so. std::optional<GlyphData> FontCascade::getEmphasisMarkGlyphData(const AtomString& mark) const