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RESOLVED DUPLICATE of
bug 272568
273041
REGRESSION (iOS 17.5 beta): Memory leak with audio sprites
https://bugs.webkit.org/show_bug.cgi?id=273041
Summary
REGRESSION (iOS 17.5 beta): Memory leak with audio sprites
Matthew Hutchinson
Reported
2024-04-21 06:32:50 PDT
Created
attachment 471030
[details]
memory profile iOS 17.5 tab crashes and resets I have noticed that audio sprites when played are not released for garbage collection and result in the browser tab resetting. This is only happening in iOS 17.5 beta. All previous iOS release did not have this issue. This issue can be seen here:
https://www.macguffinandshemp.com/iOS17test/
if you open this page in chrome or safari on iOS17.5 beta and click on the button labeled "audio sprite loop" you can see the memory rapidly increase and resulting in the browser tab resetting. This issue is also happening using howlerjs and this demo has been created:
https://rayji0428.github.io/demo/howler/index.html
(from this howler bug report
https://github.com/goldfire/howler.js/issues/1714
)
Attachments
memory profile iOS 17.5 tab crashes and resets
(235.76 KB, image/png)
2024-04-21 06:32 PDT
,
Matthew Hutchinson
no flags
Details
memory profile iOS 17.4.1 - this does not result in the tab resetting
(112.98 KB, image/png)
2024-04-21 06:43 PDT
,
Matthew Hutchinson
no flags
Details
comparison of memory usage in iOS17.4.1 vs iOS17.5
(291.76 KB, image/png)
2024-04-21 08:23 PDT
,
Matthew Hutchinson
no flags
Details
View All
Add attachment
proposed patch, testcase, etc.
Matthew Hutchinson
Comment 1
2024-04-21 06:43:48 PDT
Created
attachment 471031
[details]
memory profile iOS 17.4.1 - this does not result in the tab resetting This is the same page running on iOS17.4.1 As you can see the memory stays fairly flat.
Matthew Hutchinson
Comment 2
2024-04-21 08:22:19 PDT
Updated
https://www.macguffinandshemp.com/iOS17test/
to generate audio based on:
https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/createBufferSource
If you start a "white noise loop" you can see from the attachment that after 60 seconds iOS 17.4.1 memory = 199.82Mb iOS 17.5 memory = 496Mb
Matthew Hutchinson
Comment 3
2024-04-21 08:23:44 PDT
Created
attachment 471032
[details]
comparison of memory usage in iOS17.4.1 vs iOS17.5
Matthew Hutchinson
Comment 4
2024-04-22 06:22:57 PDT
This issue effects both Safari and Chrome on iOS 17.5
Ahmad Saleem
Comment 5
2024-04-22 07:48:43 PDT
Test crashing (from GitHub) -
https://rayji0428.github.io/demo/cocos/index.html
^ haven't test myself. NOTE - Please mute or reduce volume - it is not pleasing sound at all.
Chris Dumez
Comment 6
2024-04-22 08:55:14 PDT
I suspect I fixed very recently in
Bug 272568
.
Radar WebKit Bug Importer
Comment 7
2024-04-22 08:56:45 PDT
<
rdar://problem/126863753
>
RayJi
Comment 8
2024-04-22 09:49:30 PDT
(In reply to Ahmad Saleem from
comment #5
)
> Test crashing (from GitHub) - >
https://rayji0428.github.io/demo/cocos/index.html
> > ^ haven't test myself. > > NOTE - Please mute or reduce volume - it is not pleasing sound at all.
Please use this one to test. Sorry about the volume, just trying to make it crash sooner...
https://rayji0428.github.io/demo/howler/index.html
Chris Dumez
Comment 9
2024-04-22 13:33:41 PDT
(In reply to RayJi from
comment #8
)
> (In reply to Ahmad Saleem from
comment #5
) > > Test crashing (from GitHub) - > >
https://rayji0428.github.io/demo/cocos/index.html
> > > > ^ haven't test myself. > > > > NOTE - Please mute or reduce volume - it is not pleasing sound at all. > > Please use this one to test. Sorry about the volume, just trying to make it > crash sooner... >
https://rayji0428.github.io/demo/howler/index.html
Thanks for the test case. I have confirmed that the jetsam reproduces before the fix for
Bug 272568
but not after. This is a dupe. This issue should go away in a later build. *** This bug has been marked as a duplicate of
bug 272568
***
Chris Dumez
Comment 10
2024-04-22 13:38:24 PDT
(In reply to Chris Dumez from
comment #9
)
> (In reply to RayJi from
comment #8
) > > (In reply to Ahmad Saleem from
comment #5
) > > > Test crashing (from GitHub) - > > >
https://rayji0428.github.io/demo/cocos/index.html
> > > > > > ^ haven't test myself. > > > > > > NOTE - Please mute or reduce volume - it is not pleasing sound at all. > > > > Please use this one to test. Sorry about the volume, just trying to make it > > crash sooner... > >
https://rayji0428.github.io/demo/howler/index.html
> > Thanks for the test case. I have confirmed that the jetsam reproduces before > the fix for
Bug 272568
but not after. This is a dupe. This issue should go > away in a later build. > > *** This bug has been marked as a duplicate of
bug 272568
***
This was indeed a regression in iOS 17.5 beta and we reverted the patch that caused it.
Matthew Hutchinson
Comment 11
2024-04-22 13:41:43 PDT
Does this mean that the issue will not occur when iOS17.5 is releases officially? Thanks for the info Matt
Alexey Proskuryakov
Comment 12
2024-04-22 14:05:19 PDT
That's the plan!
Matthew Hutchinson
Comment 13
2024-04-23 11:32:10 PDT
Can confirm this fixed in 17.5 beta 3 - thanks all
Matthew Windwer
Comment 14
2024-06-30 13:05:28 PDT
Hi all, This issue is back on iOS 17.6 beta. I reproduced in Safari on my iPad Mini 5th gen by visiting
https://www.macguffinandshemp.com/iOS17test/
(thank you for that!). Press "audio sprite loop." It will crash Safari sooner or later. It does not crash iOS 17.5.1. I'm pretty sure this is the same issue I reported last week -
bug 275852
.
Alexey Proskuryakov
Comment 15
2024-06-30 17:43:06 PDT
I verified that the fix is present in iOS 17.6 beta source code, we didn't accidentally lose it. We've been unable to reproduce
bug 275852
so far, so if anyone is seeing similar issues in 17.6 beta, please comment there or file new bugs.
Matthew Hutchinson
Comment 16
2024-07-01 04:37:02 PDT
Hi I've just tried my
https://www.macguffinandshemp.com/iOS17test/
test on 17.6 (21G5052e). If I click the "audio sprite loop" button once it freezes Safari after around 200 loops. This also affects Chrome on the same device.
Matthew Hutchinson
Comment 17
2024-07-01 04:38:30 PDT
FYI 17.5.1 is not freezing so far +1000 loops and still going.
Ahmad Saleem
Comment 18
2024-07-01 08:49:25 PDT
@Matthew - I think this bug is fixed because I tried following test case (you provided prior): Test Case:
https://rayji0428.github.io/demo/howler/index.html
I tried with 6600 repeat on iOS 17.5 and iOS 17.6 Beta and they behaved same. I think
bug 275852
is different from this and at least, imo this is not back. But if you think it is reproducible, appreciate if you can open newer bug with test case, where you are able to reproduce and steps to reproduce, so we can try on our end.
Ahmad Saleem
Comment 19
2024-07-01 08:50:14 PDT
(In reply to Ahmad Saleem from
comment #18
)
> @Matthew - I think this bug is fixed because I tried following test case > (you provided prior): > > Test Case:
https://rayji0428.github.io/demo/howler/index.html
> > I tried with 6600 repeat on iOS 17.5 and iOS 17.6 Beta and they behaved > same. I think
bug 275852
is different from this and at least, imo this is > not back. > > But if you think it is reproducible, appreciate if you can open newer bug > with test case, where you are able to reproduce and steps to reproduce, so > we can try on our end.
Sorry - test case is from someone else but again it is not reproducing while it was earlier reproducing for me.
Matthew Hutchinson
Comment 20
2024-07-01 11:07:25 PDT
Hi @ahmad I agree that this is not the same as the original bug as there is no obvious increase in memory. The test
https://www.macguffinandshemp.com/iOS17test/
does appear to freeze the browser when clicking bottom left button - audio sprite loop. After about 200-400 or so loops the browser will freeze. This is not happening in 17.5. I will open a new bug but if you were able to confirm that you see this behaviour that would be useful. Thanks
Ahmad Saleem
Comment 21
2024-07-01 11:09:09 PDT
(In reply to Matthew Hutchinson from
comment #20
)
> Hi @ahmad I agree that this is not the same as the original bug as there is > no obvious increase in memory. > > The test
https://www.macguffinandshemp.com/iOS17test/
does appear to freeze > the browser when clicking bottom left button - audio sprite loop. > After about 200-400 or so loops the browser will freeze. This is not > happening in 17.5. > > I will open a new bug but if you were able to confirm that you see this > behaviour that would be useful. > Thanks
That's what I did in
bug 275852
. Reference -
https://bugs.webkit.org/show_bug.cgi?id=275852#c12
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