RESOLVED FIXED 27042
Incomplete painting of newly created floats
https://bugs.webkit.org/show_bug.cgi?id=27042
Summary Incomplete painting of newly created floats
mitz
Reported 2009-07-07 14:14:10 PDT
<rdar://problem/7010981> Floats of a newly created block can fail to paint correctly if the block’s initial position is not (0, 0) in the parent’s coordinate system. A newly created float that ends up at (0, 0) in its parent’s coordinate system can fail to paint correctly. While these are distinct issues, I discovered one while working on the other so I have a single patch for both, with two separate test cases. Patch forthcoming.
Attachments
Patch, including repaint tests (39.27 KB, patch)
2009-07-07 14:21 PDT, mitz
simon.fraser: review+
mitz
Comment 1 2009-07-07 14:21:12 PDT
Created attachment 32393 [details] Patch, including repaint tests
Simon Fraser (smfr)
Comment 2 2009-07-07 14:32:05 PDT
Comment on attachment 32393 [details] Patch, including repaint tests > + for (size_t i = 0; i < floatCount; ++i) { > + if (!floats[i].everHadLayout) { > + RenderBox* f = floats[i].object; > + if (!f->x() && !f->y() && f->checkForRepaintDuringLayout()) I have a preference for comparing with 0 for coordinates, but r=me
mitz
Comment 3 2009-07-07 14:36:50 PDT
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