Running the following CTS test: https://gpuweb.github.io/cts/standalone/?q=webgpu:api,validation,compute_pipeline:overrides,workgroup_size,limits,workgroup_storage_size:isAsync=true We see the error: 1 error generated while compiling the shader: 5:45: array count must evaluate to a constant integer expression or override variable --------------- Shader source --------------- override a: u32; override b: u32; var<workgroup> mat4_data: array<mat4x4<f32>, b>; @compute @workgroup_size(1) fn main() { _ = mat4_data[0]; } --------------- end shader source --------------- We can use function constants inside the generated metal shading language array length declaration.
<rdar://problem/121971104>
Pull request: https://github.com/WebKit/WebKit/pull/23972
Committed 274296@main (2e6c189562a8): <https://commits.webkit.org/274296@main> Reviewed commits have been landed. Closing PR #23972 and removing active labels.