NEW 265694
[WebGPU] Unicode characters not handled correctly in WGSL source
https://bugs.webkit.org/show_bug.cgi?id=265694
Summary [WebGPU] Unicode characters not handled correctly in WGSL source
Mike Wyrzykowski
Reported 2023-12-01 13:37:43 PST
Below WGSL shader generates an error: 1 error generated while compiling the shader: 2:16: Expected a (, but got a Invalid @fragment fn séquençage() -> @location(0) vec4<f32> { return vec4<f32>(0.0, 1.0, 0.0, 1.0); } @fragment fn séquençage() -> @location(0) vec4<f32> { return vec4<f32>(0.0, 1.0, 0.0, 1.0); }
Attachments
Radar WebKit Bug Importer
Comment 2 2023-12-01 13:39:30 PST
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