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NEW
265694
[WebGPU] Unicode characters not handled correctly in WGSL source
https://bugs.webkit.org/show_bug.cgi?id=265694
Summary
[WebGPU] Unicode characters not handled correctly in WGSL source
Mike Wyrzykowski
Reported
2023-12-01 13:37:43 PST
Below WGSL shader generates an error: 1 error generated while compiling the shader: 2:16: Expected a (, but got a Invalid @fragment fn séquençage() -> @location(0) vec4<f32> { return vec4<f32>(0.0, 1.0, 0.0, 1.0); } @fragment fn séquençage() -> @location(0) vec4<f32> { return vec4<f32>(0.0, 1.0, 0.0, 1.0); }
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Mike Wyrzykowski
Comment 1
2023-12-01 13:38:59 PST
https://gpuweb.github.io/cts/standalone/?q=webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleStage=%22fragment%22
triggers this case
Radar WebKit Bug Importer
Comment 2
2023-12-01 13:39:30 PST
<
rdar://problem/119048386
>
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