RESOLVED FIXED 264371
[WGSL] textureSampleGrad is not implemented
https://bugs.webkit.org/show_bug.cgi?id=264371
Summary [WGSL] textureSampleGrad is not implemented
Mike Wyrzykowski
Reported 2023-11-07 15:42:20 PST
textureSampleGrad should map to sample which takes a gradient (page 202 of the Metal shading language spec) Open https://webgpu.github.io/webgpu-samples/samples/normalMap. Note the failure: MSL compilation error: Error Domain=MTLLibraryErrorDomain Code=3 "program_source:120:26: error: use of undeclared identifier 'textureSampleGrad' if ((local7.z >= textureSampleGrad(global11, global8, local7.xy, local2, local3).r)) { ^ " UserInfo={NSLocalizedDescription=program_source:120:26: error: use of undeclared identifier 'textureSampleGrad' if ((local7.z >= textureSampleGrad(global11, global8, local7.xy, local2, local3).r)) { it comes from this WGSL: // Walk the depth texture, and stop when the ray intersects the depth map var pos = vec3(startUV, 0); for (var i = 0; i < 32; i++) { if (pos.z >= textureSampleGrad(depthTexture, textureSampler, pos.xy, ddx, ddy).r) { break; // Hit the surface } pos += posDelta; } in https://webgpu.github.io/webgpu-samples/samples/normalMap#./normalMap.wgsl
Attachments
Radar WebKit Bug Importer
Comment 1 2023-11-07 15:42:37 PST
Tadeu Zagallo
Comment 2 2023-11-08 07:23:09 PST
EWS
Comment 3 2023-11-09 00:44:11 PST
Committed 270430@main (8af46bcd0f22): <https://commits.webkit.org/270430@main> Reviewed commits have been landed. Closing PR #20162 and removing active labels.
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