WebGL default framebuffer state management should be part of WebGLRenderingContext WebGLRenderingContextBase contains the drawing buffer state. There should be a class in WebGL level at WebCore to manage the drawing buffer state, as the framebuffer state is already tracked in WebGLRenderingContextBase level.
<rdar://problem/117788476>
Pull request: https://github.com/WebKit/WebKit/pull/19828
Committed 270263@main (f4b3b4be6051): <https://commits.webkit.org/270263@main> Reviewed commits have been landed. Closing PR #19828 and removing active labels.