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RESOLVED FIXED
261187
[TextureMapper] Do texture transformation in vertex shader when copying texture
https://bugs.webkit.org/show_bug.cgi?id=261187
Summary
[TextureMapper] Do texture transformation in vertex shader when copying texture
Akihiro Kiuchi
Reported
2023-09-05 18:21:24 PDT
This is a sub issue of
Bug231653
, and caused from
Bug261101
Now when copying texture in TextureMapperGL, we are using `u_textureCopyMatrix` uniform variable to transform texture coordinate in fragment shader. But doing texture transformation in fragment shader is costy, and there is another suitable uniform variable `u_textureSpaceMatrix` to do texture transformation in vertex shader.
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Akihiro Kiuchi
Comment 1
2023-09-05 20:12:52 PDT
Pull request:
https://github.com/WebKit/WebKit/pull/17469
EWS
Comment 2
2023-09-06 13:09:32 PDT
Committed
267687@main
(14f7f3375957): <
https://commits.webkit.org/267687@main
> Reviewed commits have been landed. Closing PR #17469 and removing active labels.
Radar WebKit Bug Importer
Comment 3
2023-09-06 13:10:15 PDT
<
rdar://problem/115072414
>
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