RESOLVED FIXED 261102
[TextureMapper] Use linear sampling when blurring for better performance
https://bugs.webkit.org/show_bug.cgi?id=261102
Summary [TextureMapper] Use linear sampling when blurring for better performance
Akihiro Kiuchi
Reported 2023-09-04 00:36:43 PDT
This is a sub issue of https://bugs.webkit.org/show_bug.cgi?id=231653 Depending issue Bug261101 may add additional passes for better blurring. To reduce the increasing gpu load, this issue speeds up the blurring process using linear sampling when applying gaussian kernel. ref: https://www.rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling/
Attachments
Akihiro Kiuchi
Comment 1 2023-09-05 22:44:45 PDT
EWS
Comment 2 2023-09-06 20:28:11 PDT
Committed 267715@main (437b5540d082): <https://commits.webkit.org/267715@main> Reviewed commits have been landed. Closing PR #17471 and removing active labels.
Radar WebKit Bug Importer
Comment 3 2023-09-06 20:29:16 PDT
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