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RESOLVED FIXED
256408
[GPU Process] Cache all RenderingResources as one type
https://bugs.webkit.org/show_bug.cgi?id=256408
Summary
[GPU Process] Cache all RenderingResources as one type
Said Abou-Hallawa
Reported
2023-05-05 19:39:17 PDT
This makes adding a new RenderingResource less pervasive. RenderingResources are mainly cached to control their lifetime between WebProcess and GPUProcess. Their concrete types are rarely used especially in WebProcess. So replace the pointers to NativeImage, DecomposedGlyphs and Gradient to just a pointer to RenderingResource. Add to these classes traits so RenderingResource can be casted to any of them.
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Radar WebKit Bug Importer
Comment 1
2023-05-05 19:42:32 PDT
<
rdar://problem/108977457
>
Said Abou-Hallawa
Comment 2
2023-05-05 19:44:42 PDT
Pull request:
https://github.com/WebKit/WebKit/pull/13530
EWS
Comment 3
2023-05-08 14:19:39 PDT
Committed
263824@main
(d67761f1060a): <
https://commits.webkit.org/263824@main
> Reviewed commits have been landed. Closing PR #13530 and removing active labels.
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