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256087
WebGL is not able to reuse old display buffers as drawing buffers if the frames are long
https://bugs.webkit.org/show_bug.cgi?id=256087
Summary
WebGL is not able to reuse old display buffers as drawing buffers if the fram...
Kimmo Kinnunen
Reported
2023-04-28 05:00:57 PDT
WebGL is not able to reuse old display buffers as drawing buffers if the frames are long If the frames are long, but within 16ms, the WebGL is not able to reuse old display buffers as new drawing buffers. Likely updateRendering() prepares WebGL for display too soon relative to the UI-side compositing committing in-flight frame. See for example app in
bug 255987
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Radar WebKit Bug Importer
Comment 1
2023-04-28 05:01:13 PDT
<
rdar://problem/108654803
>
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