We have declared all the versions that operate on texture, but we don't yet support texture_depth, so the following methods are missing: A is i32, or u32 @must_use fn textureSample(t: texture_depth_2d_array, s: sampler, coords: vec2<f32>, array_index: A, offset: vec2<i32>) -> f32 @must_use fn textureSample(t: texture_depth_cube, s: sampler, coords: vec3<f32>) -> f32 A is i32, or u32 @must_use fn textureSample(t: texture_depth_cube_array, s: sampler, coords: vec3<f32>, array_index: A) -> f32
<rdar://problem/107556432>
Pull request: https://github.com/WebKit/WebKit/pull/18020
Committed 268315@main (d7e9dd0b2334): <https://commits.webkit.org/268315@main> Reviewed commits have been landed. Closing PR #18020 and removing active labels.