WebGL IDL uses Exposed=Window in inconsistent manner WebGLVertexArrayObjectOES does not have Exposed=Window unlike its WebGL 2.0 counterpart (WebGLVertexArrayObject). All interfaces that have Exposed=Window have also a todo suggesting that it should be Exposed=(Window,Worker)
Committed 259945@main (58d5509ece27): <https://commits.webkit.org/259945@main> Reviewed commits have been landed. Closing PR #9684 and removing active labels.
<rdar://problem/105117769>