Correctly handle magnitude values passed to GamepadHapticActuator.playEffect() when passing them to the GameController framework.
Pull request: https://github.com/WebKit/WebKit/pull/8653
Committed 258988@main (7ad0df2f473f): <https://commits.webkit.org/258988@main> Reviewed commits have been landed. Closing PR #8653 and removing active labels.
<rdar://problem/104337492>