We can't properly handle running WebGL in multiple threads concurrently in the WebProcess, so require the GPUP (where it gets run on a single work queue) before allowing WebGL in worker threads.
Pull request: https://github.com/WebKit/WebKit/pull/8543
<rdar://problem/104203124>
Committed 259196@main (c529edd6c6f3): <https://commits.webkit.org/259196@main> Reviewed commits have been landed. Closing PR #8543 and removing active labels.