<rdar://103177223> HTMLCanvasElement has a lot of checks to determine if the specified size is within an acceptable range, whereas OffscreenCanvas will just allocate giant buffers if requested. We should share the logic in CanvasBase so that we have consistent behaviour.
Pull request: https://github.com/WebKit/WebKit/pull/7895
Committed 258237@main (d21c61e18c6f): <https://commits.webkit.org/258237@main> Reviewed commits have been landed. Closing PR #7895 and removing active labels.