WebGLVertexArrayObject is part of the WebGL 2 API but there are some places in the code where it was added under the WEBGL ifdef instead of WEBGL2
Pull request: https://github.com/WebKit/WebKit/pull/5544
Committed 255778@main (6b4ed06fa609): <https://commits.webkit.org/255778@main> Reviewed commits have been landed. Closing PR #5544 and removing active labels.
<rdar://problem/101371285>
Does GTK port still need ENABLE_WEBGL2 macro? Why don't you just remove all ENABLE_WEBGL2 macro? IIUC, there is no port disabling ENABLE_WEBGL2 if ENABLE_WEBGL is on.
Apparently we are still doing it for some images we are generating for rpi devices, it would be great to do that if we don't find problems with devices that do not support opengles3.