NEW244915
TextureMapperGL::beginRoundedRectClip should use TransformationMatrix::mapQuad instead of TransformationMatrix::projectQuad
https://bugs.webkit.org/show_bug.cgi?id=244915
Summary TextureMapperGL::beginRoundedRectClip should use TransformationMatrix::mapQua...
Fujii Hironori
Reported 2022-09-07 17:33:32 PDT
TextureMapperGL::beginRoundedRectClip should use TransformationMatrix::mapQuad instead of TransformationMatrix::projectQuad TextureMapperGL::beginRoundedRectClip and TextureMapperGL::beginScissorClip are using projectQuad. But, projectQuad is used mainly for hit testing by using a inversed matrix. projectQuad produces the same results with mapQuad if the transformation matrix has not z-axis transformation. I think there is no actual problem for beginRoundedRectClip and beginScissorClip to use projectQuad. But, it should be mapQuad.
Attachments
WIP patch (1.22 KB, patch)
2022-09-07 17:34 PDT, Fujii Hironori
ews-feeder: commit-queue-
wrong test case (wrong explanation in the test) (912 bytes, text/html)
2022-09-07 17:36 PDT, Fujii Hironori
no flags
test case (912 bytes, text/html)
2022-09-07 17:37 PDT, Fujii Hironori
no flags
Fujii Hironori
Comment 1 2022-09-07 17:34:18 PDT
Created attachment 462191 [details] WIP patch
Fujii Hironori
Comment 2 2022-09-07 17:36:22 PDT
Created attachment 462192 [details] wrong test case (wrong explanation in the test) Because mapQuad has a problem at the moment (bug#244824), this patch introduces a regression in case of w<0.
Fujii Hironori
Comment 3 2022-09-07 17:37:21 PDT
Created attachment 462193 [details] test case
Radar WebKit Bug Importer
Comment 4 2022-09-14 17:34:19 PDT
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