Created attachment 461996 [details] test case TextureMapper: elements with filter or opacity are wrongly z-positioned in 3D transform
commitSurface draws filtered and blending textures with the identity transform. So, the depth is 0. https://github.com/WebKit/WebKit/blob/bc90c50c6ba84974bbc861bcbb406bbcd35e845f/Source/WebCore/platform/graphics/texmap/TextureMapperLayer.cpp#L510
<rdar://problem/99578862>