RESOLVED FIXED 244134
REGRESSION(253549@main): [ iOS ] 2X animations/(Layout tests) are constant failures
https://bugs.webkit.org/show_bug.cgi?id=244134
Summary REGRESSION(253549@main): [ iOS ] 2X animations/(Layout tests) are constant fa...
Hercules Hjalmarsson
Reported 2022-08-19 12:27:29 PDT
animations/no-style-recalc-during-accelerated-animation.html Is a constant text failure on iOS ToT and since 253549@main. HISTORY: https://results.webkit.org/?suite=layout-tests&test=animations/no-style-recalc-during-accelerated-animation.html DIFF: @@ -1,2 +1,2 @@ Got iteration event. -PASS: saw five or fewer style recalcs during the animation. +FAIL: saw 8 style recalcs during the animation, should only see five.
Attachments
Radar WebKit Bug Importer
Comment 1 2022-08-19 12:27:52 PDT
Hercules Hjalmarsson
Comment 3 2022-08-19 12:32:17 PDT
This issue can be bisected to 253549@main using command: run-webkit-tests --ios-simulator --iterations=2 animations/no-style-recalc-during-accelerated-animation.html
EWS
Comment 4 2022-08-19 12:44:00 PDT
Test gardening commit 253601@main (886100c335f4): <https://commits.webkit.org/253601@main> Reviewed commits have been landed. Closing PR #3481 and removing active labels.
Hercules Hjalmarsson
Comment 5 2022-08-19 12:47:03 PDT
animations/steps-transform-rendering-updates.html Is a constant text failure on iOS ToT with the same regression point of 253549@main. However, with a different DIFF. They both appear to be related. HISTORY: https://results.webkit.org/?suite=layout-tests&suite=layout-tests&test=animations%2Fsteps-transform-rendering-updates.html&test=animations%2Fno-style-recalc-during-accelerated-animation.html DIFF: @@ -1,5 +1,5 @@ PASS count is 0 -PASS count < 7 is true +FAIL count < 7 should be true. Was false. PASS successfullyParsed is true TEST COMPLETE
EWS
Comment 6 2022-08-19 12:58:09 PDT
Test gardening commit 253602@main (7199d3824d94): <https://commits.webkit.org/253602@main> Reviewed commits have been landed. Closing PR #3482 and removing active labels.
Alexey Proskuryakov
Comment 7 2022-08-21 14:49:42 PDT
The commit message claims that a few more rendering updates "should be benign". Not sure if the count is flaky now, or what the impact on power use is though.
Simon Fraser (smfr)
Comment 8 2022-08-23 08:46:15 PDT
I've been investigating the causes of the extra updates on iOS; haven't nailed it down yet, but it's benign (a few more per animation, not the "update every frame" that the test was designed to detect).
Simon Fraser (smfr)
Comment 9 2022-08-23 15:08:25 PDT
After lots of debugging, I think the iOS difference is due to differences in timer slop, and how we drive rendering updates with UI-side compositing. I did file bug 244276, and I'll adjust the test to call `setSpeculativeTilingDelayDisabledForTesting(true)` to make sure that doesn't introduce flakiness.
Simon Fraser (smfr)
Comment 10 2022-08-23 18:13:52 PDT
Simon Fraser (smfr)
Comment 11 2022-08-24 19:17:57 PDT
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