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RESOLVED FIXED
238677
[CMake] Make PlayStation WebDriver build dependent on WPE Backend
https://bugs.webkit.org/show_bug.cgi?id=238677
Summary
[CMake] Make PlayStation WebDriver build dependent on WPE Backend
Don Olmstead
Reported
2022-04-01 11:55:12 PDT
...
Attachments
Patch
(7.49 KB, patch)
2022-04-01 12:55 PDT
,
Don Olmstead
ross.kirsling
: review+
ews-feeder
: commit-queue-
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proposed patch, testcase, etc.
Don Olmstead
Comment 1
2022-04-01 12:55:45 PDT
Created
attachment 456391
[details]
Patch
Stephan Szabo
Comment 2
2022-04-04 09:35:01 PDT
Comment on
attachment 456391
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=456391&action=review
> Source/WebKit/PlatformPlayStation.cmake:110 > + UIProcess/Automation/libwpe/WebAutomationSessionLibWPE.cpp
I don't think this is correct. We should not think that webprocess will only be on for WPE even with the upstream OptionsPlayStation only setting it on in that combination because the downstream merged state will also have it on but doesn't have the wpe support.
Don Olmstead
Comment 3
2023-01-04 15:39:55 PST
Pull request:
https://github.com/WebKit/WebKit/pull/8217
EWS
Comment 4
2023-01-05 10:36:00 PST
Committed
258489@main
(e217508ca2f1): <
https://commits.webkit.org/258489@main
> Reviewed commits have been landed. Closing PR #8217 and removing active labels.
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