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RESOLVED FIXED
Bug 231424
Cocoa GraphicsContextGLOpenGL uses depth and stencil for pbuffers on ANGLE Metal
https://bugs.webkit.org/show_bug.cgi?id=231424
Summary
Cocoa GraphicsContextGLOpenGL uses depth and stencil for pbuffers on ANGLE Metal
Kimmo Kinnunen
Reported
2021-10-08 05:24:58 PDT
Cocoa GraphicsContextGLOpenGL uses depth and stencil for pbuffers on ANGLE Metal Makes video texture uploads slow. Should request no depth and stencil
Attachments
Patch
(1.84 KB, patch)
2021-10-12 05:28 PDT
,
Kimmo Kinnunen
no flags
Details
Formatted Diff
Diff
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Add attachment
proposed patch, testcase, etc.
Kimmo Kinnunen
Comment 1
2021-10-12 05:28:19 PDT
Created
attachment 440920
[details]
Patch
Radar WebKit Bug Importer
Comment 2
2021-10-12 12:13:17 PDT
<
rdar://problem/84160449
>
EWS
Comment 3
2021-10-12 12:51:34 PDT
Committed
r284007
(
242849@main
): <
https://commits.webkit.org/242849@main
> All reviewed patches have been landed. Closing bug and clearing flags on
attachment 440920
[details]
.
Dustin Kerstein
Comment 4
2021-10-23 05:35:06 PDT
Do you happen to have a version number of Safari Beta / Technical Preview that includes these recent WebGL texture issues? Thanks!
Kimmo Kinnunen
Comment 5
2021-10-25 00:03:53 PDT
This is not yet released. I'll let you know when it is publicly available in betas.
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