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RESOLVED DUPLICATE of
bug 230472
230949
Blend4web material shader error on iOS and iPadOS 15
https://bugs.webkit.org/show_bug.cgi?id=230949
Summary
Blend4web material shader error on iOS and iPadOS 15
Eric
Reported
2021-09-29 05:56:33 PDT
Created
attachment 439601
[details]
Console error of one of our pages we use this technology, device: iPad Pro 11" iOS 15.1 Issue with iOS and iPadOS 15.1 Safari and wkwebview Controller with webGL shaders, looks like it don't like any kind of material shader and don't render the 3d models. We use this for a crucial part of our system for display 3d models. In MacOS Safari, FireFox, Chrome last versions works perfectly. Most of blend4web examples in they website don't work to.
https://www.blend4web.com/apps/code_snippets/code_snippets.html?scene=material_api
Console log attached. Thanks.
Attachments
Console error of one of our pages we use this technology, device: iPad Pro 11" iOS 15.1
(274.10 KB, image/png)
2021-09-29 05:56 PDT
,
Eric
no flags
Details
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Add attachment
proposed patch, testcase, etc.
Kimmo Kinnunen
Comment 1
2021-09-29 06:16:21 PDT
Thanks. Most likely this is duplicate of
bug 230472
as you observed.
Eric
Comment 2
2021-09-29 06:24:22 PDT
I don't understand if this was resolved or i will have to look for an alternative. If it is resolved, how can I identify it? this is a serious problem for us. Thanks!
Kimmo Kinnunen
Comment 3
2021-09-29 06:29:34 PDT
(In reply to Eric from
comment #2
)
> I don't understand if this was resolved or i will have to look for an > alternative. If it is resolved, how can I identify it? this is a serious > problem for us.
Unfortunately the problem is present in the currently released iOS, but will be fixed in one of the upcoming releases. If you are able to use a workaround, you could change the variables passed to inout parameters of the functions to not refer to swizzles. before: void f(inout float a) { ... } void main() { vec3 myvec = ...; f(myvec.x); } after: void f(inout float a) { ... } void main() { vec3 myvec = ...; float myfloat = myvec.x; f(myfloat); myvec.x = myfloat; }
Eric
Comment 4
2021-09-29 06:33:51 PDT
Thank you very much now it's clearer.
Radar WebKit Bug Importer
Comment 5
2021-09-29 10:07:11 PDT
<
rdar://problem/83676218
>
Alexey Proskuryakov
Comment 6
2021-09-29 10:23:43 PDT
Is this understood well enough to dupe to
bug 230472
at this point?
Kimmo Kinnunen
Comment 7
2021-09-29 11:00:19 PDT
*** This bug has been marked as a duplicate of
bug 230472
***
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