On iOS 15.1 beta 1 WebAR experiences that use the camera feed show a black screen instead of video. On iOS 15.0 the camera feed is properly rendered. This impacts major brands including: Marvel, LA Dodgers, Universal Pictures, MGM, Xbox, & More This link shows a video contrasting the behavior on iOS 15.0 and iOS 15.1 beta 1: https://youtu.be/qYr0_nPcRhY Use the following experiences on a device running iOS15.1 beta 1 to reproduce: Example 1: https://aircards.8thwall.app/dodgers/ Example 2: https://lookmister.8thwall.app/thetenrings/ Example 3: https://idareyou.candymanmovie.com/ Please let me know if I can provide more info, thank you.
I can confirm that we see this here too. Also running in production across many sites and businesses large and small! We're seeing a blue screen in place of the camera feed. We're using getUserMedia(...), a <video> element, and gl.texImage2D to get the camera feed as a WebGL texture. As per Joel's comment, everything is working great in iOS 15.0, but the iOS 15.1 Beta 1 shows the issue. Example: https://web.zappar.com Once Launch is tapped and permissions are granted, the camera feed should be visible. Happy to also provide any more info or testing - it's a super critical one for us this!
After some further digging, I've filed a separate bug for this inside the WebGL component: https://bugs.webkit.org/show_bug.cgi?id=230617 I've popped a minimal test case in there and it has a more specific title so hopefully will be surfaced to the right team members :-)
Tracking in the more specific bug. *** This bug has been marked as a duplicate of bug 230617 ***