Bug 229945 - webgl/2.0.y/deqp/functional/gles3/negativeshaderapi.html fails on Intel+AMD Metal
Summary: webgl/2.0.y/deqp/functional/gles3/negativeshaderapi.html fails on Intel+AMD M...
Status: RESOLVED DUPLICATE of bug 229946
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: WebKit Local Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords:
Depends on:
Blocks: webgl2conformance
  Show dependency treegraph
 
Reported: 2021-09-06 02:18 PDT by Kimmo Kinnunen
Modified: 2021-09-06 11:59 PDT (History)
3 users (show)

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Description Kimmo Kinnunen 2021-09-06 02:18:36 PDT
This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL.

Test: ../../../../resources/webgl_test_files/deqp/functional/gles3/negativeshaderapi.html?webglVersion=2

[ 1: PASS ] negative_shader_api.create_shader: Passed
[ 2: PASS ] negative_shader_api.attach_shader: Passed
[ 3: PASS ] negative_shader_api.detach_shader: Passed
[ 4: PASS ] negative_shader_api.link_program: Passed
[ 5: PASS ] negative_shader_api.use_program: Passed
[ 6: PASS ] negative_shader_api.bind_sampler: Passed
[ 7: PASS ] negative_shader_api.get_sampler_parameteriv: Passed
[ 8: PASS ] negative_shader_api.get_sampler_parameterfv: Passed
[ 9: PASS ] negative_shader_api.sampler_parameteri: Passed
[ 10: PASS ] negative_shader_api.sampler_parameteriv: Passed
[ 11: PASS ] negative_shader_api.sampler_parameterf: Passed
[ 12: PASS ] negative_shader_api.get_attrib_location: Passed
[ 13: PASS ] negative_shader_api.get_uniform_location: Passed
[ 14: PASS ] negative_shader_api.bind_attrib_location: Passed
[ 15: PASS ] negative_shader_api.uniform_block_binding: Passed
[ 16: PASS ] negative_shader_api.uniformf_incompatible_type: Passed
[ 17: PASS ] negative_shader_api.uniformfv_incompatible_type: Passed
[ 18: PASS ] negative_shader_api.uniformfv_invalid_count: Passed
[ 19: PASS ] negative_shader_api.uniformi_incompatible_type: Passed
[ 20: PASS ] negative_shader_api.uniformiv_incompatible_type: Passed
[ 21: PASS ] negative_shader_api.uniformiv_invalid_count: Passed
[ 22: PASS ] negative_shader_api.uniformui_incompatible_type: Passed
[ 23: PASS ] negative_shader_api.uniformuiv_incompatible_type: Passed
[ 24: PASS ] negative_shader_api.uniformuiv_invalid_count: Passed
[ 25: PASS ] negative_shader_api.uniform_matrixfv_incompatible_type: Passed
[ 26: PASS ] negative_shader_api.uniform_matrixfv_invalid_count: Passed
[ 27: PASS ] negative_shader_api.bind_transform_feedback: Passed
[ 28: PASS ] negative_shader_api.begin_transform_feedback: Passed
[ 29: PASS ] negative_shader_api.pause_transform_feedback: Passed
[ 30: PASS ] negative_shader_api.resume_transform_feedback: Passed
[ 31: PASS ] negative_shader_api.end_transform_feedback: Passed
[ 32: FAIL ] negative_shader_api.get_transform_feedback_varying: Expected either gl.INVALID_OPERATION or gl.INVALID_VALUE, but got gl.NO_ERROR.
[ 33: PASS ] negative_shader_api.transform_feedback_varyings: Passed
[ 34: PASS ] negative_shader_api.transform_feedback_varyings: successfullyParsed is true
[ FAIL ] 1 failures reported
Comment 1 Kimmo Kinnunen 2021-09-06 11:59:22 PDT

*** This bug has been marked as a duplicate of bug 229946 ***