Bug 229837 - [BigSur Release wk2] webgl/2.0.0/conformance2/textures/video/tex-2d-r8ui-red_integer-unsigned_byte.html is a flaky timeout
Summary: [BigSur Release wk2] webgl/2.0.0/conformance2/textures/video/tex-2d-r8ui-red_...
Status: NEW
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: WebKit Nightly Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
Keywords: InRadar
Depends on:
Reported: 2021-09-02 15:54 PDT by Eric Hutchison
Modified: 2021-09-08 12:02 PDT (History)
7 users (show)

See Also:


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Description Eric Hutchison 2021-09-02 15:54:20 PDT

is a flaky timeout on BigSur Release wk2.

History: https://results.webkit.org/?suite=layout-tests&test=webgl%2F2.0.0%2Fconformance2%2Ftextures%2Fvideo%2Ftex-2d-r8ui-red_integer-unsigned_byte.html

Results: https://build.webkit.org/results/Apple-BigSur-Release-WK2-Tests/r281948%20(4874)/results.html

--- /Volumes/Data/worker/bigsur-release-tests-wk2/build/layout-test-results/webgl/2.0.0/conformance2/textures/video/tex-2d-r8ui-red_integer-unsigned_byte-expected.txt
+++ /Volumes/Data/worker/bigsur-release-tests-wk2/build/layout-test-results/webgl/2.0.0/conformance2/textures/video/tex-2d-r8ui-red_integer-unsigned_byte-actual.txt
@@ -1,4 +1,7 @@
+FAIL: Timed out waiting for notifyDone to be called
 This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL.
 Test: ../../../resources/webgl_test_files/conformance2/textures/video/tex-2d-r8ui-red_integer-unsigned_byte.html
-[ PASS ] All tests passed

Reproduced on r281875 using run-webkit-tests --verbose --clobber-old-results --iterations 1000 --exit-after-n-crashes-or-timeouts 1--force webgl/2.0.0/conformance2/textures/video/tex-2d-r8ui-red_integer-unsigned_byte.html.
Comment 1 Radar WebKit Bug Importer 2021-09-02 15:56:27 PDT
Comment 2 Eric Hutchison 2021-09-02 16:07:48 PDT
Updated test expectations at https://trac.webkit.org/changeset/281962/webkit.
Comment 3 Kimmo Kinnunen 2021-09-08 12:02:21 PDT
I believe the root of the problem is partially that the WebGL video tests are hanging or crashing due to bug(s) in platform components. At least some have been identified and fixed, but it takes time to get them released.