webgl/1.0.3/conformance/glsl/constructors/glsl-construct-bvec2.html is a flaky timeout on BigSur wk2 debug. History: https://results.webkit.org/?platform=ios&platform=mac&suite=layout-tests&test=webgl%2F1.0.3%2Fconformance%2Fglsl%2Fconstructors%2Fglsl-construct-bvec2.html Results: https://build.webkit.org/results/Apple-BigSur-Debug-WK2-Tests/r281509%20(3408)/results.html Diff: --- /Volumes/Data/worker/bigsur-debug-tests-wk2/build/layout-test-results/webgl/1.0.3/conformance/glsl/constructors/glsl-construct-bvec2-expected.txt +++ /Volumes/Data/worker/bigsur-debug-tests-wk2/build/layout-test-results/webgl/1.0.3/conformance/glsl/constructors/glsl-construct-bvec2-actual.txt @@ -1,5 +1,43 @@ +FAIL: Timed out waiting for notifyDone to be called + This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL. Test: ../../../resources/webgl_test_files/conformance/glsl/constructors/glsl-construct-bvec2.html -[ PASS ] All tests passed +[ 1: PASS ] Vertex shader : bvec2(), invalid (no arguments) +[ 2: PASS ] Fragment shader : bvec2(), invalid (no arguments) +[ 3: PASS ] should be green +[ 4: PASS ] should be green +[ 5: PASS ] should be green +[ 6: PASS ] should be green +[ 7: PASS ] should be green +[ 8: PASS ] should be green +[ 9: PASS ] should be green +[ 10: PASS ] should be green +[ 11: PASS ] should be green +[ 12: PASS ] should be green +[ 13: PASS ] should be green +[ 14: PASS ] should be green +[ 15: PASS ] should be green +[ 16: PASS ] should be green +[ 17: PASS ] should be green +[ 18: PASS ] should be green +[ 19: PASS ] Vertex shader : bvec2(bvec2, bool), invalid (unused argument) +[ 20: PASS ] Fragment shader : bvec2(bvec2, bool), invalid (unused argument) +[ 21: PASS ] Vertex shader : bvec2(bvec3, bool), invalid (unused argument) +[ 22: PASS ] Fragment shader : bvec2(bvec3, bool), invalid (unused argument) +[ 23: PASS ] Vertex shader : bvec2(bvec4, bool), invalid (unused argument) +[ 24: PASS ] Fragment shader : bvec2(bvec4, bool), invalid (unused argument) +[ 25: PASS ] Vertex shader : bvec2(mat2, bool), invalid (unused argument) +[ 26: PASS ] Fragment shader : bvec2(mat2, bool), invalid (unused argument) +[ 27: PASS ] Vertex shader : bvec2(mat3, bool), invalid (unused argument) +[ 28: PASS ] Fragment shader : bvec2(mat3, bool), invalid (unused argument) +[ 29: PASS ] Vertex shader : bvec2(mat4, bool), invalid (unused argument) +[ 30: PASS ] Fragment shader : bvec2(mat4, bool), invalid (unused argument) +[ 31: PASS ] should be green +[ 32: PASS ] should be green +[ 33: PASS ] should be green +[ 34: PASS ] should be green +[ 35: PASS ] should be green +[ 36: PASS ] should be green +[ 37: PASS ] should be green
<rdar://problem/82310824>
Updated test expectations at https://trac.webkit.org/changeset/281519/webkit.
The flaky timeout is seen on BigSur wk1 Debug as well. It looks like this test is generally slow with about 20 seconds to run. When this test times out on BigSur wk1 Debug, it takes about 30 seconds. I will mark this test as slow on macOS. Will leave the previously marked test expectations on BigSur wk2 Debug as is because when the test times out on wk2, it takes ~99 seconds. https://trac.webkit.org/changeset/283406/webkit
Truitt confirmed thesis resolved (3/15/2022).