RESOLVED FIXED Bug 228821
webgl/1.0.x/conformance/textures/misc/texture-corner-case-videos.html fails on Cocoa
https://bugs.webkit.org/show_bug.cgi?id=228821
Summary webgl/1.0.x/conformance/textures/misc/texture-corner-case-videos.html fails o...
Kimmo Kinnunen
Reported 2021-08-05 05:19:27 PDT
webgl/1.0.x/conformance/textures/misc/texture-corner-case-videos.html fails on Cocoa
Attachments
Patch (13.20 KB, patch)
2021-08-05 06:28 PDT, Kimmo Kinnunen
no flags
Patch (8.36 KB, patch)
2021-08-10 02:24 PDT, Kimmo Kinnunen
no flags
Patch (8.48 KB, patch)
2021-08-11 05:43 PDT, Kimmo Kinnunen
no flags
Patch (8.64 KB, patch)
2021-08-11 05:56 PDT, Kimmo Kinnunen
no flags
Radar WebKit Bug Importer
Comment 1 2021-08-05 05:19:57 PDT
Kimmo Kinnunen
Comment 2 2021-08-05 06:28:56 PDT
Kenneth Russell
Comment 3 2021-08-05 13:24:42 PDT
Comment on attachment 434981 [details] Patch I guess this fix was the one we've just discussed on Slack? Let's finish the discussion there - not sure whether we should be using the natural size and scaling, or using the video's visible rectangle. The test doesn't seem to care about the size of the uploaded texture, only the contents of its various corners. I don't think Chrome scales up during texture upload per the latest changes in https://crbug.com/1175907 .
Kimmo Kinnunen
Comment 4 2021-08-10 02:24:45 PDT
Kimmo Kinnunen
Comment 5 2021-08-10 02:27:38 PDT
(In reply to Kenneth Russell from comment #3) > Comment on attachment 434981 [details] > Patch > > I guess this fix was the one we've just discussed on Slack? > > Let's finish the discussion there - not sure whether we should be using the > natural size and scaling, or using the video's visible rectangle. Thanks for working on this. How about now?
Kenneth Russell
Comment 7 2021-08-10 13:15:10 PDT
Comment on attachment 435249 [details] Patch Looking good - let's see what's needed to get all the tests passing.
Kimmo Kinnunen
Comment 8 2021-08-11 05:43:24 PDT
Kimmo Kinnunen
Comment 9 2021-08-11 05:56:59 PDT
Kenneth Russell
Comment 10 2021-08-11 12:39:41 PDT
Comment on attachment 435339 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=435339&action=review Looks good and pleasingly small! r+ > Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp:-5780 > - // FIXME: Turn this into a GPU-GPU texture copy instead of CPU readback. Is this FIXME still relevant (to ImageBuffer::copyImage), or was the paintCurrentFrameInContext call the CPU readback? I don't remember.
Kimmo Kinnunen
Comment 11 2021-08-12 05:54:08 PDT
(In reply to Kenneth Russell from comment #10) > Comment on attachment 435339 [details] > Patch > > View in context: > https://bugs.webkit.org/attachment.cgi?id=435339&action=review > > Looks good and pleasingly small! r+ > > > Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp:-5780 > > - // FIXME: Turn this into a GPU-GPU texture copy instead of CPU readback. > > Is this FIXME still relevant (to ImageBuffer::copyImage), or was the > paintCurrentFrameInContext call the CPU readback? I don't remember. In practice, I think both. This function is called for the purpose of being able to use CPU routines to process the data. I thought it's a bit redundant comment. E.g. to process more stuff with GPU, new cases should be added to the existing GPU functionality that tries to run before this code runs.. ImageBuffer::copyImage() returns Image which is the processed with CPU routines.
EWS
Comment 12 2021-08-12 06:35:13 PDT
Committed r280963 (240469@main): <https://commits.webkit.org/240469@main> All reviewed patches have been landed. Closing bug and clearing flags on attachment 435339 [details].
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