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RESOLVED FIXED
228701
[PlayStation] Make C files in testapi compile with a C standard rather than C++ one
https://bugs.webkit.org/show_bug.cgi?id=228701
Summary
[PlayStation] Make C files in testapi compile with a C standard rather than C...
Stephan Szabo
Reported
2021-08-02 09:05:43 PDT
Building of testapi for playstation using Visual Studio started to fail for me complaining about having the argument to use c++17 as the standard for the .C files. We've seen this before and generally add either a compile as C++ or use an appropriate standard in our PlatformPlayStation.cmake.
Attachments
Patch
(1.50 KB, patch)
2021-08-02 09:28 PDT
,
Stephan Szabo
no flags
Details
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proposed patch, testcase, etc.
Stephan Szabo
Comment 1
2021-08-02 09:28:06 PDT
Created
attachment 434759
[details]
Patch
Ross Kirsling
Comment 2
2021-08-02 12:04:28 PDT
Comment on
attachment 434759
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=434759&action=review
r=me
> Source/JavaScriptCore/shell/PlatformPlayStation.cmake:34 > + PROPERTIES COMPILE_FLAGS --std=gnu17
I take it the GNU extensions are needed?
Stephan Szabo
Comment 3
2021-08-02 12:20:03 PDT
Yes - something included tries to do some inline assembly which is unhappy in plain C mode.
EWS
Comment 4
2021-08-02 16:39:17 PDT
Committed
r280569
(
240193@main
): <
https://commits.webkit.org/240193@main
> All reviewed patches have been landed. Closing bug and clearing flags on
attachment 434759
[details]
.
Radar WebKit Bug Importer
Comment 5
2021-08-02 16:40:17 PDT
<
rdar://problem/81435038
>
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