Building of testapi for playstation using Visual Studio started to fail for me complaining about having the argument to use c++17 as the standard for the .C files. We've seen this before and generally add either a compile as C++ or use an appropriate standard in our PlatformPlayStation.cmake.
Created attachment 434759 [details] Patch
Comment on attachment 434759 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=434759&action=review r=me > Source/JavaScriptCore/shell/PlatformPlayStation.cmake:34 > + PROPERTIES COMPILE_FLAGS --std=gnu17 I take it the GNU extensions are needed?
Yes - something included tries to do some inline assembly which is unhappy in plain C mode.
Committed r280569 (240193@main): <https://commits.webkit.org/240193@main> All reviewed patches have been landed. Closing bug and clearing flags on attachment 434759 [details].
<rdar://problem/81435038>