The GLSL function 'mix' includes several overrides that take a bool vector. However, MSL does not natively support this. Add in functionality and a test to support mix with bool
Created attachment 429981 [details] Patch
Note that there are important steps to take when updating ANGLE. See https://trac.webkit.org/wiki/UpdatingANGLE
Comment on attachment 429981 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=429981&action=review otherwise looks good as far as I can understand > Source/ThirdParty/ANGLE/src/compiler/translator/TranslatorMetalDirect/EmitMetal.cpp:262 > + const TType *argType2 = nullptr) two spaces here :) > LayoutTests/ChangeLog:9 > + * fast/canvas/webgl/shader-mix-with-bool-expected.txt: Added. you didn't add the test case :)
Created attachment 430028 [details] Patch
Committed r278362 (238392@main): <https://commits.webkit.org/238392@main> All reviewed patches have been landed. Closing bug and clearing flags on attachment 430028 [details].
<rdar://problem/78769564>