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REOPENED
224500
Have HTMLCanvasElement clear its buffer as soon as its script execution context goes away
https://bugs.webkit.org/show_bug.cgi?id=224500
Summary
Have HTMLCanvasElement clear its buffer as soon as its script execution conte...
Chris Dumez
Reported
2021-04-13 12:20:06 PDT
Have HTMLCanvasElement clear its buffer as soon as its script execution context goes away. We used to do this only in the destructor, which would only get called after GC of the JS wrapper, which may delay release of the ImageBuffer and its memory.
Attachments
Patch
(2.12 KB, patch)
2021-04-13 12:21 PDT
,
Chris Dumez
ews-feeder
: commit-queue-
Details
Formatted Diff
Diff
Patch
(2.04 KB, patch)
2021-04-13 13:10 PDT
,
Chris Dumez
ews-feeder
: commit-queue-
Details
Formatted Diff
Diff
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proposed patch, testcase, etc.
Chris Dumez
Comment 1
2021-04-13 12:21:55 PDT
Created
attachment 425896
[details]
Patch
Chris Dumez
Comment 2
2021-04-13 13:10:01 PDT
Created
attachment 425906
[details]
Patch
Chris Dumez
Comment 3
2021-04-13 15:35:31 PDT
This is web-observable.
Tim Horton
Comment 4
2021-08-05 12:05:36 PDT
Comment on
attachment 425906
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=425906&action=review
Additional motivation:
https://bugs.webkit.org/show_bug.cgi?id=228747
> Source/WebCore/html/HTMLCanvasElement.cpp:1028 > + setImageBuffer(nullptr);
I'm guessing we'd need to slurp some more code from the destructor to fix the assertions.
Tim Horton
Comment 5
2021-08-05 13:02:07 PDT
Reopening because Sam and Chris and I all think we should try this again when we have lots of bake time :) (Also, we already do it for WebGL)
Radar WebKit Bug Importer
Comment 6
2022-04-11 07:03:03 PDT
<
rdar://problem/91563038
>
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