RESOLVED FIXED 224337
[Metal-ANGLE] Support GPU power preferences, select low-power GPU by default.
https://bugs.webkit.org/show_bug.cgi?id=224337
Summary [Metal-ANGLE] Support GPU power preferences, select low-power GPU by default.
Kyle Piddington
Reported 2021-04-08 13:00:29 PDT
[Metal-ANGLE] Support GPU power preferences, select low-power GPU by default.
Attachments
Patch (6.58 KB, patch)
2021-04-08 13:01 PDT, Kyle Piddington
no flags
Kyle Piddington
Comment 1 2021-04-08 13:01:28 PDT
EWS Watchlist
Comment 2 2021-04-08 13:02:16 PDT
Note that there are important steps to take when updating ANGLE. See https://trac.webkit.org/wiki/UpdatingANGLE
Jon Lee
Comment 3 2021-04-08 15:27:13 PDT
Dean Jackson
Comment 4 2021-04-08 15:43:41 PDT
Comment on attachment 425537 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=425537&action=review > Source/ThirdParty/ANGLE/src/libANGLE/renderer/metal/DisplayMtl.mm:278 > + //TODO: External GPU support. Do we prefer high power / low bandwidth for general WebGL applications? > + // Can we support hot-swapping in GPU's? This is a good question. I would assume that if someone has an external GPU they want to use it. And it is likely that their display is running through it or, even if it's a laptop, they are using it as the primary display. So we should probably use any external GPU before even checking for the low-power/high-power flag. But this doesn't need to be fixed now.
EWS
Comment 5 2021-04-08 15:54:27 PDT
Committed r275685 (236319@main): <https://commits.webkit.org/236319@main> All reviewed patches have been landed. Closing bug and clearing flags on attachment 425537 [details].
Kimmo Kinnunen
Comment 6 2021-04-09 03:27:08 PDT
Comment on attachment 425537 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=425537&action=review > Source/ThirdParty/ANGLE/src/libANGLE/renderer/metal/DisplayMtl.mm:432 > + outExtensions->powerPreference = true; This is not really correct, I don't think the implementation supports the methods defined in the extension..
Note You need to log in before you can comment on or make changes to this bug.