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RESOLVED FIXED
223351
webgl/2.0.1/conformance2/rendering/rasterizer-discard-and-implicit-clear.html fails
https://bugs.webkit.org/show_bug.cgi?id=223351
Summary
webgl/2.0.1/conformance2/rendering/rasterizer-discard-and-implicit-clear.html...
Kimmo Kinnunen
Reported
2021-03-17 00:36:37 PDT
webgl/2.0.1/conformance2/rendering/rasterizer-discard-and-implicit-clear.html fails
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proposed patch, testcase, etc.
Kimmo Kinnunen
Comment 1
2021-03-17 01:02:26 PDT
https://www.khronos.org/registry/webgl/sdk/tests/conformance2/rendering/rasterizer-discard-and-implicit-clear.html?webglVersion=2&quiet=0&quick=1
Enabling RASTERIZER_DISCARD should not affect implicit clears On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". PASS WebGL context creation succeeded Verify that draws with rasterizer discard enabled do not interfere with implicit clears FAIL left half of canvas should be clear at (0, 0) expected: 0,0,0,0 was 255,0,0,59 PASS right half of canvas should be green Verify that readPixels with rasterizer discard enabled receives implicitly cleared data PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS should be 0,0,0,0 PASS successfullyParsed is true TEST COMPLETE
Kimmo Kinnunen
Comment 2
2021-03-17 01:45:39 PDT
At least macOS 11.3, iMacPro1,1, Radeon Pro Vega 56
Radar WebKit Bug Importer
Comment 3
2021-03-24 00:37:13 PDT
<
rdar://problem/75774254
>
EWS
Comment 4
2022-06-13 09:12:21 PDT
Committed
r295490
(
251495@main
): <
https://commits.webkit.org/251495@main
> Reviewed commits have been landed. Closing PR #1470 and removing active labels.
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