webgl/1.0.4/conformance/rendering/texture-switch-performance.html fails
*** Bug 223341 has been marked as a duplicate of this bug. ***
https://www.khronos.org/registry/webgl/sdk/tests/conformance/rendering/texture-switch-performance.html?webglVersion=1&quiet=0&quick=1 Ensures that switching the texture referenced by a sampler uniform performs reasonably well. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". FAIL Texture switching significantly hurt performance - achieved 98 frames in 2.417 seconds (0.80 times baseline performance) PASS successfullyParsed is true TEST COMPLETE
At least macOS 11.3, iMacPro1,1, Radeon Pro Vega 56
<rdar://problem/75772784>