Bug 223325 - webgl/1.0.4/conformance/rendering/texture-switch-performance.html fails
Summary: webgl/1.0.4/conformance/rendering/texture-switch-performance.html fails
Status: NEW
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: Other
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords: InRadar
: 223341 (view as bug list)
Depends on:
Blocks: webgl2conformance
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Reported: 2021-03-16 23:39 PDT by Kimmo Kinnunen
Modified: 2021-03-23 23:40 PDT (History)
4 users (show)

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Description Kimmo Kinnunen 2021-03-16 23:39:22 PDT
webgl/1.0.4/conformance/rendering/texture-switch-performance.html fails
Comment 1 Kimmo Kinnunen 2021-03-17 00:31:45 PDT
*** Bug 223341 has been marked as a duplicate of this bug. ***
Comment 2 Kimmo Kinnunen 2021-03-17 01:17:37 PDT
https://www.khronos.org/registry/webgl/sdk/tests/conformance/rendering/texture-switch-performance.html?webglVersion=1&quiet=0&quick=1

Ensures that switching the texture referenced by a sampler uniform performs reasonably well.

On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".

FAIL Texture switching significantly hurt performance - achieved 98 frames in 2.417 seconds (0.80 times baseline performance)
PASS successfullyParsed is true

TEST COMPLETE
Comment 3 Kimmo Kinnunen 2021-03-17 01:45:49 PDT
At least macOS 11.3, iMacPro1,1, Radeon Pro Vega 56
Comment 4 Radar WebKit Bug Importer 2021-03-23 23:40:13 PDT
<rdar://problem/75772784>