webgl/1.0.4/conformance/glsl/misc/shaders-with-name-conflicts.html fails
https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/shaders-with-name-conflicts.html?webglVersion=1&quiet=0&quick=1 test: using the same name for a vertex shader attribute and fragment shader uniform should succeed test vertex shader test vertex shader translated for driver test fragment shader test fragment shader translated for driver FAIL [unexpected link status] (expected: true) using the same name for a vertex shader attribute and fragment shader uniform should succeed PASS successfullyParsed is true TEST COMPLETE
*** Bug 223336 has been marked as a duplicate of this bug. ***
At least macOS 11.3, iMacPro1,1, Radeon Pro Vega 56
<rdar://problem/75772643>
fixed by some of the angle rolls