webgl/1.0.4/conformance/extensions/oes-texture-float.html fails
https://bugs.webkit.org/show_bug.cgi?id=223314
Summary webgl/1.0.4/conformance/extensions/oes-texture-float.html fails
Kimmo Kinnunen
Reported 2021-03-16 23:33:26 PDT
webgl/1.0.4/conformance/extensions/oes-texture-float.html fails
Attachments
Kimmo Kinnunen
Comment 1 2021-03-17 01:23:43 PDT
https://www.khronos.org/registry/webgl/sdk/tests/conformance/extensions/oes-texture-float.html?webglVersion=1&quiet=0&quick=1 This test verifies the functionality of the OES_texture_float and WEBGL_color_buffer_float extensions, if available. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". PASS WebGL context exists testing format: RGBA expect:failure PASS getError was expected value: NO_ERROR : texture parameter setup should succeed PASS getError was expected value: INVALID_ENUM : floating-point texture allocation must be disallowed if OES_texture_float isn't enabled PASS Successfully enabled OES_texture_float extension testing format: RGBA expect:success PASS getError was expected value: NO_ERROR : texture parameter setup should succeed PASS getError was expected value: NO_ERROR : floating-point texture allocation should succeed if OES_texture_float is enabled PASS should be green PASS should be red testing format: RGB expect:success PASS getError was expected value: NO_ERROR : texture parameter setup should succeed PASS getError was expected value: NO_ERROR : floating-point texture allocation should succeed if OES_texture_float is enabled PASS should be green PASS should be red testing format: LUMINANCE expect:success PASS getError was expected value: NO_ERROR : texture parameter setup should succeed PASS getError was expected value: NO_ERROR : floating-point texture allocation should succeed if OES_texture_float is enabled PASS should be green PASS should be red testing format: ALPHA expect:success PASS getError was expected value: NO_ERROR : texture parameter setup should succeed PASS getError was expected value: NO_ERROR : floating-point texture allocation should succeed if OES_texture_float is enabled PASS should be green PASS should be red testing format: LUMINANCE_ALPHA expect:success PASS getError was expected value: NO_ERROR : texture parameter setup should succeed PASS getError was expected value: NO_ERROR : floating-point texture allocation should succeed if OES_texture_float is enabled PASS should be green PASS should be red testing floating-point RGBA render target PASS getError was expected value: NO_ERROR : texture parameter setup should succeed PASS getError was expected value: NO_ERROR : floating-point texture allocation should succeed if OES_texture_float is enabled PASS getError was expected value: NO_ERROR : rendering to floating-point texture should succeed PASS getError was expected value: NO_ERROR : rendering from floating-point texture should succeed PASS should be green PASS getError was expected value: NO_ERROR : getParameter of IMPLEMENTATION_COLOR_READ_{FORMAT|TYPE} should succeed Checking readback of floating-point values PASS getError was expected value: NO_ERROR : readPixels from floating-point renderbuffer should succeed PASS readPixels of float-type data from floating-point renderbuffer succeeded testing floating-point RGB render target PASS getError was expected value: NO_ERROR : texture parameter setup should succeed PASS getError was expected value: NO_ERROR : floating-point texture allocation should succeed if OES_texture_float is enabled PASS getError was expected value: NO_ERROR : rendering to floating-point texture should succeed PASS getError was expected value: NO_ERROR : rendering from floating-point texture should succeed PASS should be green PASS getError was expected value: NO_ERROR : getParameter of IMPLEMENTATION_COLOR_READ_{FORMAT|TYPE} should succeed Checking readback of floating-point values PASS getError was expected value: NO_ERROR : readPixels from floating-point renderbuffer should succeed PASS readPixels of float-type data from floating-point renderbuffer succeeded testing floating-point RGBA render target after calling texSubImage PASS getError was expected value: NO_ERROR : texture parameter setup should succeed PASS getError was expected value: NO_ERROR : floating-point texture allocation should succeed if OES_texture_float is enabled PASS getError was expected value: NO_ERROR : texSubImage2D should succeed if OES_texture_float is enabled PASS getError was expected value: NO_ERROR : rendering to floating-point texture should succeed PASS getError was expected value: NO_ERROR : rendering from floating-point texture should succeed PASS should be green PASS getError was expected value: NO_ERROR : getParameter of IMPLEMENTATION_COLOR_READ_{FORMAT|TYPE} should succeed Checking readback of floating-point values PASS getError was expected value: NO_ERROR : readPixels from floating-point renderbuffer should succeed PASS readPixels of float-type data from floating-point renderbuffer succeeded testing floating-point RGBA render target after calling texSubImage PASS getError was expected value: NO_ERROR : texture parameter setup should succeed PASS getError was expected value: NO_ERROR : floating-point texture allocation should succeed if OES_texture_float is enabled PASS getError was expected value: NO_ERROR : texSubImage2D should succeed if OES_texture_float is enabled PASS getError was expected value: NO_ERROR : rendering to floating-point texture should succeed PASS getError was expected value: NO_ERROR : rendering from floating-point texture should succeed PASS should be green PASS getError was expected value: NO_ERROR : getParameter of IMPLEMENTATION_COLOR_READ_{FORMAT|TYPE} should succeed Checking readback of floating-point values PASS getError was expected value: NO_ERROR : readPixels from floating-point renderbuffer should succeed PASS readPixels of float-type data from floating-point renderbuffer succeeded Framebuffer Tests PASS getError was expected value: NO_ERROR : texture parameter setup should succeed Ensure non-color-renderable formats [LUMINANCE, LUMINANCE_ALPHA, ALPHA] fail. LUMINANCE framebuffer PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is null PASS getError was expected value: INVALID_OPERATION : IMPLEMENTATION_COLOR_READ_FORMAT should fail for incomplete framebuffers. PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is null PASS getError was expected value: INVALID_OPERATION : IMPLEMENTATION_COLOR_READ_TYPE should fail for incomplete framebuffers. PASS getError was expected value: INVALID_FRAMEBUFFER_OPERATION : readPixels should fail on incomplete framebuffers. LUMINANCE_ALPHA framebuffer PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is null PASS getError was expected value: INVALID_OPERATION : IMPLEMENTATION_COLOR_READ_FORMAT should fail for incomplete framebuffers. PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is null PASS getError was expected value: INVALID_OPERATION : IMPLEMENTATION_COLOR_READ_TYPE should fail for incomplete framebuffers. PASS getError was expected value: INVALID_FRAMEBUFFER_OPERATION : readPixels should fail on incomplete framebuffers. ALPHA framebuffer PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is null PASS getError was expected value: INVALID_OPERATION : IMPLEMENTATION_COLOR_READ_FORMAT should fail for incomplete framebuffers. PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is null PASS getError was expected value: INVALID_OPERATION : IMPLEMENTATION_COLOR_READ_TYPE should fail for incomplete framebuffers. PASS getError was expected value: INVALID_FRAMEBUFFER_OPERATION : readPixels should fail on incomplete framebuffers. Ensure color renderable formats [RGBA, RGB] succeed. RGBA framebuffer tests RGBA framebuffer with FLOAT readback. PASS getError was expected value: NO_ERROR : readPixels should return NO_ERROR when reading FLOAT data. PASS Red channel should be 0 for FLOAT readPixels. Received: 0 PASS Green channel should be 0.25 for FLOAT readPixels. Received: 0.25 PASS Blue channel should be 0.5 for FLOAT readPixels. Received: 0.5 PASS Alpha channel should be 0.75 for FLOAT readPixels. Received: 0.75 PASS getError was expected value: INVALID_OPERATION : readPixels should return INVALID_OPERATION when reading mismatched types. function Uint8Array() { [native code] } PASS getError was expected value: INVALID_OPERATION : readPixels should return INVALID_OPERATION when reading mismatched types. function Uint16Array() { [native code] } PASS IMPLEMENTATION_COLOR_READ_FORMAT should be color renderable: RGBA or RGB. Received: RGBA PASS Passed RGB framebuffer tests RGB framebuffer with FLOAT readback. PASS getError was expected value: NO_ERROR : readPixels should return NO_ERROR when reading FLOAT data. PASS Red channel should be 0 for FLOAT readPixels. Received: 0 PASS Green channel should be 0.25 for FLOAT readPixels. Received: 0.25 PASS Blue channel should be 0.5 for FLOAT readPixels. Received: 0.5 PASS Alpha channel should be 1 for FLOAT readPixels. Received: 1 PASS getError was expected value: INVALID_OPERATION : readPixels should return INVALID_OPERATION when reading mismatched types. function Uint8Array() { [native code] } PASS getError was expected value: INVALID_OPERATION : readPixels should return INVALID_OPERATION when reading mismatched types. function Uint16Array() { [native code] } PASS IMPLEMENTATION_COLOR_READ_FORMAT should be color renderable: RGBA or RGB. Received: RGB PASS Passed Test float32 blending without EXT_float_blend. PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE PASS getError was expected value: NO_ERROR : Float32 draw target without blending FAIL getError expected: NO_ERROR. Was INVALID_OPERATION : Float32 blending is allowed Testing that float32 blending succeeds with EXT_float_blend. PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE PASS getError was expected value: NO_ERROR : Float32 draw target without blending PASS getError was expected value: NO_ERROR : Float32 blending is allowed Testing that getExtension() returns the same object each time PASS gl.getExtension("OES_texture_float").myProperty is 2 PASS successfullyParsed is true TEST COMPLETE
Kimmo Kinnunen
Comment 2 2021-03-17 01:45:50 PDT
At least macOS 11.3, iMacPro1,1, Radeon Pro Vega 56
Radar WebKit Bug Importer
Comment 3 2021-03-23 23:34:29 PDT
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