Bug 221665 - Move vertex array functionality from ExtensionsGL to GraphicsContextGL
Summary: Move vertex array functionality from ExtensionsGL to GraphicsContextGL
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: WebKit Local Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Kimmo Kinnunen
URL:
Keywords: InRadar
Depends on: 221396
Blocks: gcgranglecleanup
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Reported: 2021-02-10 00:32 PST by Kimmo Kinnunen
Modified: 2021-03-15 05:45 PDT (History)
11 users (show)

See Also:


Attachments
Patch (23.74 KB, patch)
2021-02-10 00:41 PST, Kimmo Kinnunen
no flags Details | Formatted Diff | Diff
rebase (23.78 KB, patch)
2021-03-15 03:47 PDT, Kimmo Kinnunen
no flags Details | Formatted Diff | Diff

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Description Kimmo Kinnunen 2021-02-10 00:32:16 PST
Move vertex array functionality from ExtensionsGL to GraphicsContextGL
ExtensionsGL and GraphicsContextGL is the same object, it never fulfilled the envisioned goal. This is work towards merging ExtensionsGL and GraphicsContextGL.

There's no distinct difference with the implementation of OES vertex arrays and WebGL2 vertex arrays for any of the current implementations.
Vertex arrays are not optional for WebGL2
Comment 1 Kimmo Kinnunen 2021-02-10 00:41:14 PST
Created attachment 419822 [details]
Patch
Comment 2 Radar WebKit Bug Importer 2021-02-17 00:33:14 PST
<rdar://problem/74424948>
Comment 3 Kimmo Kinnunen 2021-03-15 03:47:59 PDT
Created attachment 423154 [details]
rebase
Comment 4 EWS 2021-03-15 05:45:30 PDT
Committed r274414: <https://commits.webkit.org/r274414>

All reviewed patches have been landed. Closing bug and clearing flags on attachment 423154 [details].