RESOLVED FIXED 221665
Move vertex array functionality from ExtensionsGL to GraphicsContextGL
https://bugs.webkit.org/show_bug.cgi?id=221665
Summary Move vertex array functionality from ExtensionsGL to GraphicsContextGL
Kimmo Kinnunen
Reported 2021-02-10 00:32:16 PST
Move vertex array functionality from ExtensionsGL to GraphicsContextGL ExtensionsGL and GraphicsContextGL is the same object, it never fulfilled the envisioned goal. This is work towards merging ExtensionsGL and GraphicsContextGL. There's no distinct difference with the implementation of OES vertex arrays and WebGL2 vertex arrays for any of the current implementations. Vertex arrays are not optional for WebGL2
Attachments
Patch (23.74 KB, patch)
2021-02-10 00:41 PST, Kimmo Kinnunen
no flags
rebase (23.78 KB, patch)
2021-03-15 03:47 PDT, Kimmo Kinnunen
no flags
Kimmo Kinnunen
Comment 1 2021-02-10 00:41:14 PST
Radar WebKit Bug Importer
Comment 2 2021-02-17 00:33:14 PST
Kimmo Kinnunen
Comment 3 2021-03-15 03:47:59 PDT
EWS
Comment 4 2021-03-15 05:45:30 PDT
Committed r274414: <https://commits.webkit.org/r274414> All reviewed patches have been landed. Closing bug and clearing flags on attachment 423154 [details].
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