https://foobar404.github.io/Wave.js/#/ does not output any audio when the GPUProcess is enabled (works fine with GPUProcess disabled).
<rdar://problem/73455820>
Event though the media file starts playing in the GPUProcess, its current time never changes (stays 0). The media is definitely in PLAYING state, not paused. Interestingly, bypassing RemoteMediaPlayerProxy::setShouldEnableAudioSourceProvider() seems to unblock media playback as I see the current time changing. It must be an issue with the provider somehow.
This is due to sandboxing. Fixing now.
Created attachment 418060 [details] Patch
Comment on attachment 418060 [details] Patch R=me.
Committed r271711: <https://trac.webkit.org/changeset/271711> All reviewed patches have been landed. Closing bug and clearing flags on attachment 418060 [details].