WebGL video to texture upload frequently fails when software codepath is taken Should improve the implementation to not fail so often. See the depending bugs.
Created attachment 414200 [details] Patch
Comment on attachment 414200 [details] Patch I'm confused - thought this patch was put up for review under a different bug ID? It looks good to me overall.
It was Bug 216915 that I was thinking of.
See also Bug 205734, which was a layout test reliability fix involving the upload path from software decoded videos to WebGL textures.
<rdar://problem/71747772>