WebGL video to texture upload frequently fails when software codepath is taken
Should improve the implementation to not fail so often.
See the depending bugs.
Created attachment 414200 [details]
Comment on attachment 414200 [details]
I'm confused - thought this patch was put up for review under a different bug ID? It looks good to me overall.
It was Bug 216915 that I was thinking of.
See also Bug 205734, which was a layout test reliability fix involving the upload path from software decoded videos to WebGL textures.