When enabling all GPU runtime flags on iOS, there is an iokit-open sandbox violation in the WebContent process.
<rdar://problem/71296116>
Created attachment 413859 [details] Patch
Created attachment 413860 [details] Patch
Comment on attachment 413860 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=413860&action=review r=me > Source/WebKit/ChangeLog:9 > + When enabling all GPU runtime flags on iOS, there is an iokit-open sandbox violation for the IOKit class AGXDeviceUserClient Is it a violation? Or just a violation report indicating that the access was allowed? I suspect it's the latter (i.e., we always allowed it, but we were logging in a case where we expected the access).
(In reply to Brent Fulgham from comment #4) > Comment on attachment 413860 [details] > Patch > > View in context: > https://bugs.webkit.org/attachment.cgi?id=413860&action=review > > r=me > > > Source/WebKit/ChangeLog:9 > > + When enabling all GPU runtime flags on iOS, there is an iokit-open sandbox violation for the IOKit class AGXDeviceUserClient > > Is it a violation? Or just a violation report indicating that the access was > allowed? I suspect it's the latter (i.e., we always allowed it, but we were > logging in a case where we expected the access). This was actually an IOKit open violation, which caused a crash. Thanks for reviewing!
Committed r269751: <https://trac.webkit.org/changeset/269751> All reviewed patches have been landed. Closing bug and clearing flags on attachment 413860 [details].