Created attachment 413397 [details]
[TextureMapper] blur backdrop-filter doesn't have correct outsets
The inside of box should be solid gray.
css3/filters/backdrop/blur-input-bounds.html is a test case that is added by Bug 146215.
Created attachment 413665 [details]
[Screenshot] GTK port
Created attachment 413669 [details]
I need to dig a bit deeper in the code to properly understand how backdrop-filters work and how they should work. I'll devote some time to this.
In the meanwhile, Fujii, did you see bug 217476? Concretely this test page https://hacktivis.me/tmp/webkit-backdrop-filter-header.xhtml
Checking against Chrome I see 2 things:
- The weird effect just below the rectangle, that happens when mixing the rectangle shadow with the text. Seems that instead of a uniform blur shadow, the shadow is using the underlying text to be calculated, as is it was a blur of the text. This is probably a different bug than this one.
- There's a small part at the left and top of the rectangle where the blur is not applied. It's easily visible if you scroll the text. This seems something similar to the issue you're trying to fix here, but it happens with your patch as well. What do you think?
I didn't know the bug. Thank you.
The second problem is that backdrop-filter block is placed in the
top left corner but the root layer doesn't render the outside of
screen into the intermediate surface. I should take the same
extrapolating approach like Cocoa port.
The first problem is interesting, but I don't figure out. I will
Created attachment 413757 [details]
test case 2
Created attachment 414188 [details]
Created attachment 414190 [details]
Committed r269837: <https://trac.webkit.org/changeset/269837>
All reviewed patches have been landed. Closing bug and clearing flags on attachment 414190 [details].