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RESOLVED FIXED
216464
Enable WebGL2 by default
https://bugs.webkit.org/show_bug.cgi?id=216464
Summary
Enable WebGL2 by default
Dean Jackson
Reported
2020-09-13 12:36:08 PDT
Enable WebGL2 by default
Attachments
Patch
(5.30 KB, patch)
2020-09-13 12:43 PDT
,
Dean Jackson
sam
: review+
Details
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proposed patch, testcase, etc.
Radar WebKit Bug Importer
Comment 1
2020-09-13 12:38:10 PDT
<
rdar://problem/68811378
>
Dean Jackson
Comment 2
2020-09-13 12:43:13 PDT
Created
attachment 408662
[details]
Patch
Dean Jackson
Comment 3
2020-09-13 12:43:29 PDT
I think Sam or Anders should review this.
Sam Weinig
Comment 4
2020-09-13 12:45:09 PDT
Comment on
attachment 408662
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=408662&action=review
> Source/WebKit/Shared/WebPreferences.yaml:1461 > WebGL2Enabled: > type: bool > - defaultValue: false > + defaultValue: true > humanReadableName: "WebGL 2.0" > humanReadableDescription: "WebGL 2 prototype" > category: experimental
Not that I actually understand the rules for experimental, but should this still be experimental if it is on by default?
Dean Jackson
Comment 5
2020-09-14 11:04:53 PDT
Comment on
attachment 408662
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=408662&action=review
>> Source/WebKit/Shared/WebPreferences.yaml:1461 >> category: experimental > > Not that I actually understand the rules for experimental, but should this still be experimental if it is on by default?
The original plan was that experimental features should be off by default, but people also wanted a way to toggle off features that were about to ship. Maybe we need yet another form of feature? "Candidate"?
Dean Jackson
Comment 6
2020-09-14 12:09:21 PDT
Committed
r267027
: <
https://trac.webkit.org/changeset/267027
>
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