Fix precision issues in AudioParamTimeline when event times are very close.
Created attachment 408250 [details] Patch
Comment on attachment 408250 [details] Patch I see that the code involves a lot of floating point division. Last time I checked, I believe floating point multiplication was significantly faster. Perhaps we can make some of this division be multiplication by calculating a reciprocal or by reorganizing expressions. Or perhaps this kind of micro-optimization thinking is not relevant to this code. r=me assuming the tests pass
Created attachment 408252 [details] Patch
Created attachment 408255 [details] Patch
Committed r266746: <https://trac.webkit.org/changeset/266746> All reviewed patches have been landed. Closing bug and clearing flags on attachment 408255 [details].
<rdar://problem/68526735>