WebKit Bugzilla
New
Browse
Log In
×
Sign in with GitHub
or
Remember my login
Create Account
·
Forgot Password
Forgotten password account recovery
RESOLVED FIXED
211055
Temporarily skip GL_DEPTH_COMPONENT32_OES requirement for depth textures on iOS
https://bugs.webkit.org/show_bug.cgi?id=211055
Summary
Temporarily skip GL_DEPTH_COMPONENT32_OES requirement for depth textures on iOS
Dean Jackson
Reported
2020-04-26 15:17:22 PDT
ANGLE requires that GL_DEPTH_COMPONENT32_OES be supported in order to expose depth texture extensions. This format is not supported on iOS. Temporarily relax this restriction while investigating other WebGL failures.
Attachments
Patch
(45.64 KB, patch)
2020-04-26 17:05 PDT
,
Dean Jackson
darin
: review+
Details
Formatted Diff
Diff
View All
Add attachment
proposed patch, testcase, etc.
Radar WebKit Bug Importer
Comment 1
2020-04-26 15:17:32 PDT
<
rdar://problem/62410499
>
Dean Jackson
Comment 2
2020-04-26 17:05:47 PDT
Created
attachment 397637
[details]
Patch
EWS Watchlist
Comment 3
2020-04-26 17:06:55 PDT
Note that there are important steps to take when updating ANGLE. See
http://trac.webkit.org/wiki/UpdatingANGLE
Kenneth Russell
Comment 4
2020-04-26 23:40:44 PDT
LGTM to ifdef this out in ANGLE. Let's investigate the other failures.
Dean Jackson
Comment 5
2020-04-27 13:25:00 PDT
Committed
r260773
: <
https://trac.webkit.org/changeset/260773
>
Note
You need to
log in
before you can comment on or make changes to this bug.
Top of Page
Format For Printing
XML
Clone This Bug