RESOLVED FIXED 207072
REGRESSION(2.28): [GTK] Release builds are printing GL debug crap
https://bugs.webkit.org/show_bug.cgi?id=207072
Summary REGRESSION(2.28): [GTK] Release builds are printing GL debug crap
Michael Catanzaro
Reported 2020-01-31 14:59:53 PST
Release builds are printing GL debug crap: [ WEBGL ] createTexture() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] bindTexture() [ WEBGL ] createTexture() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] bindTexture() [ WEBGL ] createTexture() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] bindTexture() [ WEBGL ] createTexture() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ GraphicsContextGL ] createTexture() [ GraphicsContextGL ] bindTexture() [ GraphicsContextGL ] texImage2D() [ WEBGL ] bindTexture() [ GraphicsContextGL ] bindTexture()
Attachments
Carlos Alberto Lopez Perez
Comment 1 2020-02-03 09:43:00 PST
This was likely caused by r255468 which was reverted on r255531
Michael Catanzaro
Comment 2 2020-02-03 09:46:19 PST
Thanks clopez!
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