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NEW
Bug 205735
REGRESSION: [ Macmini6,2 ] webgl/2.0.0/conformance/renderbuffers/framebuffer-object-attachment.html is failing
https://bugs.webkit.org/show_bug.cgi?id=205735
Summary
REGRESSION: [ Macmini6,2 ] webgl/2.0.0/conformance/renderbuffers/framebuffer-...
Truitt Savell
Reported
2020-01-03 11:04:26 PST
webgl/2.0.0/conformance/renderbuffers/framebuffer-object-attachment.html Description: This test began failing flakily on High Sierra after
r253926
History:
https://results.webkit.org/?suite=layout-tests&test=webgl%2F2.0.0%2Fconformance%2Frenderbuffers%2Fframebuffer-object-attachment.html
Diff:
https://build.webkit.org/results/Apple%20High%20Sierra%20Debug%20WK2%20(Tests)/r253998%20(11107)/webgl/2.0.0/conformance/renderbuffers/framebuffer-object-attachment-diff.txt
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Radar WebKit Bug Importer
Comment 1
2020-01-03 11:04:38 PST
<
rdar://problem/58302264
>
Alexey Proskuryakov
Comment 2
2020-01-03 12:21:08 PST
This looks like a Macmini6,2 issue, as the test started to fail on newer OS versions internally, but always on this hardware model. Which is surprising, because MacBookAir5,2 also has Intel HD Graphics 4000, and it hasn't failed once yet.
Kenneth Russell
Comment 3
2020-01-05 11:05:53 PST
The four portions of this test which fail are: ... +[ 469: PASS ] gl.checkFramebufferStatus(gl.FRAMEBUFFER) returned 36053 +[ 470: PASS ] gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 is true +[ 471: PASS ] gl.getParameter(gl.DEPTH_BITS) >= 16 is true +[ 472: PASS ] gl.getParameter(gl.STENCIL_BITS) >= 8 is true +[ 473: PASS ] gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE +[ 474: FAIL ] should be green at (0, 0) expected: 0,255,0,255 was 0,0,0,0 +[ 475: PASS ] gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE +[ 476: PASS ] getError was expected value: NO_ERROR : +[ 477: FAIL ] should be green at (0, 0) expected: 0,255,0,255 was 0,0,0,0 +[ 478: PASS ] gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE +[ 479: FAIL ] should be green at (0, 0) expected: 0,255,0,255 was 0,0,0,0 +[ 480: PASS ] gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE +[ 481: PASS ] getError was expected value: NO_ERROR : +[ 482: FAIL ] should be green at (0, 0) expected: 0,255,0,255 was 0,0,0,0 +[ 483: PASS ] gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE +[ 484: PASS ] should be green ... Rendering to one of the test's framebuffers is failing, and producing all black.
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