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RESOLVED FIXED
202593
Allow using WebGL 2 when USE_ANGLE=1
https://bugs.webkit.org/show_bug.cgi?id=202593
Summary
Allow using WebGL 2 when USE_ANGLE=1
James Darpinian
Reported
2019-10-04 12:23:05 PDT
Allow using WebGL 2 when USE_ANGLE=1
Attachments
Allow using WebGL 2 when USE_ANGLE=1
(3.30 KB, patch)
2019-10-04 12:26 PDT
,
James Darpinian
no flags
Details
Formatted Diff
Diff
Fix USE macro
(3.31 KB, patch)
2019-10-04 12:34 PDT
,
James Darpinian
no flags
Details
Formatted Diff
Diff
Show Obsolete
(1)
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Add attachment
proposed patch, testcase, etc.
James Darpinian
Comment 1
2019-10-04 12:26:02 PDT
Created
attachment 380232
[details]
Allow using WebGL 2 when USE_ANGLE=1
Dean Jackson
Comment 2
2019-10-04 12:30:52 PDT
Comment on
attachment 380232
[details]
Allow using WebGL 2 when USE_ANGLE=1 View in context:
https://bugs.webkit.org/attachment.cgi?id=380232&action=review
> Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp:614 > +#if ENABLE(WEBGL2) && PLATFORM(MAC) && !USE_ANGLE
!USE(ANGLE)
James Darpinian
Comment 3
2019-10-04 12:34:24 PDT
Created
attachment 380234
[details]
Fix USE macro
WebKit Commit Bot
Comment 4
2019-10-04 12:57:26 PDT
Comment on
attachment 380234
[details]
Fix USE macro Clearing flags on attachment: 380234 Committed
r250740
: <
https://trac.webkit.org/changeset/250740
>
WebKit Commit Bot
Comment 5
2019-10-04 12:57:28 PDT
All reviewed patches have been landed. Closing bug.
Radar WebKit Bug Importer
Comment 6
2019-10-04 12:58:15 PDT
<
rdar://problem/55992173
>
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