Bug 196790 - [PlayStation] Specify byte order clearly on Remote Inspector Protocol
Summary: [PlayStation] Specify byte order clearly on Remote Inspector Protocol
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: Platform (show other bugs)
Version: WebKit Nightly Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Basuke Suzuki
URL:
Keywords: InRadar
Depends on:
Blocks:
 
Reported: 2019-04-10 15:56 PDT by Basuke Suzuki
Modified: 2019-04-10 18:20 PDT (History)
13 users (show)

See Also:


Attachments
PATCH (2.80 KB, patch)
2019-04-10 16:49 PDT, Basuke Suzuki
no flags Details | Formatted Diff | Diff

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Description Basuke Suzuki 2019-04-10 15:56:08 PDT
The byte order of size field of PlayStation remote inspector protocol is unspecified. It should be network byte order but current implementation just use host byte order. There's no current client with this protocol so it's good chance to change it.
Comment 1 Basuke Suzuki 2019-04-10 16:49:04 PDT
Created attachment 367177 [details]
PATCH
Comment 2 WebKit Commit Bot 2019-04-10 18:19:33 PDT
Comment on attachment 367177 [details]
PATCH

Clearing flags on attachment: 367177

Committed r244176: <https://trac.webkit.org/changeset/244176>
Comment 3 WebKit Commit Bot 2019-04-10 18:19:34 PDT
All reviewed patches have been landed.  Closing bug.
Comment 4 Radar WebKit Bug Importer 2019-04-10 18:20:52 PDT
<rdar://problem/49798570>