WebGL 2 conformance: rbg-format-support.html
<rdar://problem/44403343>
Created attachment 349726 [details] Patch
Created attachment 349727 [details] Patch
Comment on attachment 349727 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=349727&action=review > Source/WebCore/html/canvas/WebGL2RenderingContext.cpp:380 > + // On macOS (OpenGL 4.1) we must emulate GL ES 3/OpenGL 4.2 glGetInternalformativ. This path might not be just macOS, so just say "On desktop OpenGL" > Source/WebCore/html/canvas/WebGL2RenderingContext.cpp:396 > + // FIXME: The way I understand this is that this will return a MINIMUM numSamples for all accepeted internalformats. > + // However, the true value of this on supported GL versions is gleaned via a getInternalformativ call that depends on internalformat. This isn't really a FIXME.
Created attachment 349813 [details] Patch
Comment on attachment 349813 [details] Patch Clearing flags on attachment: 349813 Committed r236025: <https://trac.webkit.org/changeset/236025>
All reviewed patches have been landed. Closing bug.