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RESOLVED FIXED
188825
Update webkit-webgl-test-harness.js for more details on WebGL 2 conformance tests
https://bugs.webkit.org/show_bug.cgi?id=188825
Summary
Update webkit-webgl-test-harness.js for more details on WebGL 2 conformance t...
Justin Fan
Reported
2018-08-21 15:49:58 PDT
Update webkit-webgl-test-harness.js for more details on WebGL 2 conformance tests
Attachments
Patch
(72.40 KB, patch)
2018-08-21 15:55 PDT
,
Justin Fan
no flags
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proposed patch, testcase, etc.
Justin Fan
Comment 1
2018-08-21 15:55:46 PDT
Created
attachment 347717
[details]
Patch
WebKit Commit Bot
Comment 2
2018-08-22 15:48:08 PDT
Comment on
attachment 347717
[details]
Patch Clearing flags on attachment: 347717 Committed
r235206
: <
https://trac.webkit.org/changeset/235206
>
WebKit Commit Bot
Comment 3
2018-08-22 15:48:09 PDT
All reviewed patches have been landed. Closing bug.
Radar WebKit Bug Importer
Comment 4
2018-08-22 15:49:17 PDT
<
rdar://problem/43623888
>
Jon Lee
Comment 5
2018-08-22 18:22:20 PDT
Comment on
attachment 347717
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=347717&action=review
> LayoutTests/webgl/2.0.0/resources/webkit-webgl-test-harness.js:53 > + list(msg, "green");
I think I misled you by suggesting using the <ol> since it doesn't carry into the expected results. I think the output could be improved more. The |msg| reported by the tests are not in the usual format that we're used to reading, so when I read some of these comments, it's hard to tell whether it's a good thing that "default precision qualifier shouldn't work with vec2". And if everything passes, it's hard to tell, despite the final "PASS". Can we reformat these so that they look like resultNum + ": PASS. " + msg Then something like attrib-location-length-limits is easier to read: 1: PASS. gl.getProgramParameter(program, gl.LINK_STATUS) is true 2: FAIL. getError expected: NO_ERROR. Was INVALID_VALUE : 3. FAIL. attrib location was -1, should not be 4: FAIL. getError expected: NO_ERROR. Was INVALID_VALUE : 5: PASS. wtu.loadProgramFromScriptExpectError(gl, "badVertexShader", "fragmentShader") is null 6: PASS. getError was expected value: NO_ERROR : 7: PASS. getError was expected value: INVALID_VALUE : 8: PASS. gl.getAttribLocation(program, attrib1025Name) is -1 9: PASS. getError was expected value: INVALID_VALUE : successfullyParsed is true FAIL Also looking at the tests with expected results that changed, it looks like the "successfullyParsed is true" counts as a PASS? Is that necessary? Can we prevent that?
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